Jackdaws

Fleet Theory
This fleet requires an experienced FC that can make rapid target selection choices, coordinate tackle, while also manually piloting as anchor. Interdictors and heavy tackle pin down a target, while Jackdaws strike from a distance. The Jackdaws must maintain constant movement to avoid brawlers closing on them, switching between modes to maintain range control. Alternatively the Jackdaws may be used on their own as a third-party harassment fleet.

Fleet Composition

 * 6+ x Fleet Jackdaw
 * 1+ x Sabre or Flycatcher
 * 1+ x Blarpy or Ramjag

Hard Counters

 * Remote Sensor Dampeners
 * Anti-tackle
 * Bwoosher supported brawlers
 * Counter-kiters (Phantasms, etc)
 * Bombers